Tuesday, your team will be giving another presentation on the plan for the next phase. Your presentation will be 5–10 minutes (5 minutes of pres. + 5 min. of discussion). Here are some things you should be including:
1. wireframes for your online space + wireframes for your object's interface. Remember your object's interface doesn't have to be directly attached to the object. For example, if your object is too small to fit onto a keychain, you can design an interface for your touch-screen phone that "talks" with that object.
2. a good drawing of your invented object.
3. make sure you have all possible extensions of your system–work out every angle at which users can interact with it. Although you may not have enough time to explain every detail in your presentation, it'll be good when Michael and I grade this project.
4. enthusiasm
Remember, you are designers. Design your presentation. And, as always, practice. The more you're comfortable speaking about it, the more enthusiasm you can bring. You guys presented some amazing ideas on Thursday. You all should be proud! Michael and I are really excited about this project!
–
Friday, September 26, 2008
Thursday, September 25, 2008
Weekend Blog Assignment
Watch the following video about institutions vs. collaboration by Clay Shirky, and answer the question with your teammate.
If you remember, we originally asked you to build your community around a more collaborative model.
How is your community supporting the collaborative model as opposed to the institutional? What actual features will your system offer that prompt the collaborative model? For example, a free community chat room rids a company of providing an actual conference room. Do you feel that by providing an institution, it makes the user feel as if they're serving someone else's goal, rather than the community having its own goal?
If you remember, we originally asked you to build your community around a more collaborative model.
How is your community supporting the collaborative model as opposed to the institutional? What actual features will your system offer that prompt the collaborative model? For example, a free community chat room rids a company of providing an actual conference room. Do you feel that by providing an institution, it makes the user feel as if they're serving someone else's goal, rather than the community having its own goal?
Wednesday, September 24, 2008
YouTube + Wii Wario
This is an interesting form of an online advertisement where Wario shakes up the YouTube interface.
Question: is this wrong? Does this violate the values that are instilled in user-generated content?
Question: is this wrong? Does this violate the values that are instilled in user-generated content?
Tuesday, September 23, 2008
Aloha! Project Two Phase Two! Planning!
Planning Phase
Using your research as a foundation, come up with 5 different systems that reflect the needs of your individual and community.
Each system should present 3 components:
-An idea that brings the community together
-An invented real world "object" (hypothetical, you come up with the object idea) that facilitates the idea
-An interactive environment that serves as a communal space
System sketches should be done on 5 separate sheets of paper (11 x 17 minimum).
Have them ready at the start of class on Thursday.
-
Using your research as a foundation, come up with 5 different systems that reflect the needs of your individual and community.
Each system should present 3 components:
-An idea that brings the community together
-An invented real world "object" (hypothetical, you come up with the object idea) that facilitates the idea
-An interactive environment that serves as a communal space
System sketches should be done on 5 separate sheets of paper (11 x 17 minimum).
Have them ready at the start of class on Thursday.
-
Bucket o' Links
Here are links to the amazing interfaces I was talking about today:
One Laptop Per Child
Red Issue
We Feel Fine by Jonathan Harris
Photosynth from Ted Talks
Spectra Visual Newsletter from MSN
Amaztype from yugop
TedSphere
Universe by Jonathan Harris
Looking Glass Project
Reactable Project
Newsbreaker Live
Karim
CoolIris
Uniqlo Grid
One Laptop Per Child
Red Issue
We Feel Fine by Jonathan Harris
Photosynth from Ted Talks
Spectra Visual Newsletter from MSN
Amaztype from yugop
TedSphere
Universe by Jonathan Harris
Looking Glass Project
Reactable Project
Newsbreaker Live
Karim
CoolIris
Uniqlo Grid
Android: Google's Dream, Apple's Nightmare?
Google's Android was partly released today on the first phone carrier to support it, T-Mobile. Check out this article from Time.
Friday, September 19, 2008
PC throws a punch
The battle begins/continues as Microsoft retaliates against all of the PC hatin' Apple ads that have been running for over a year now.
Here are the original Apple ads if you don't know what I'm talking 'bout.
Here are the original Apple ads if you don't know what I'm talking 'bout.
Monday, September 15, 2008
Sunday, September 14, 2008
Research posters cont.
Regarding the quality and content of these posters:
They are a part of your grade for this project.
As seniors in design and I expect the quality of your visualization of the research to be exceptional. By this I mean use hierarchy and the organization of information in a manner that emphasizes and clarifies.
In general, all aspects of the design process should be looked at with the same care and discrimination as the final product. When presenting work to a client the wrapper should not be quickly, sloppily or poorly designed, but should serve to make the design or idea or research shine.
They are a part of your grade for this project.
As seniors in design and I expect the quality of your visualization of the research to be exceptional. By this I mean use hierarchy and the organization of information in a manner that emphasizes and clarifies.
In general, all aspects of the design process should be looked at with the same care and discrimination as the final product. When presenting work to a client the wrapper should not be quickly, sloppily or poorly designed, but should serve to make the design or idea or research shine.
Saturday, September 13, 2008
Research Poster Examples
Friday, September 12, 2008
Last minute ALERT! ALERT! ALERT!
just found this out, pretty dang relevant for our new project...
September 12: Visiting artist Mark Daggett will show how corporations, artists and gamers, among others, are using the technical nature of networks and social software to reshape concepts of community.
7–9pm tonight
go to the new wing of the Nelson to get free tickets...
http://www.nelson-atkins.org/art/Exhibitions.cfm?id=65
September 12: Visiting artist Mark Daggett will show how corporations, artists and gamers, among others, are using the technical nature of networks and social software to reshape concepts of community.
7–9pm tonight
go to the new wing of the Nelson to get free tickets...
http://www.nelson-atkins.org/art/Exhibitions.cfm?id=65
Thursday, September 11, 2008
Weekend Assignment
It is my personal opinion that the "community" model posed by McMillan and Chavis is very difficult to fit to today's online "communities." For more elaboration, visit here.
Their criteria:
-Influence (the drive for the individual to influence the group, and the group to influence the individual)
-Membership (boundaries, personal investment, common symbols, feeling of openness)
-Fulfillment of "needs" (not directly attached to the symbols of membership - it's not the horse, it's the outdoors)
-Shared emotional connection
With your "pardner," come up with an appropriate model, either by manipulating the McMillan and Chavis model, or create your own. What are the criteria for online interaction? And, is there room for collaboration toward a shared goal?
Post your ideas by the start of class on Tuesday. Please do not post 5 minutes before class. It only shows that you didn't sleep on it.
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Their criteria:
-Influence (the drive for the individual to influence the group, and the group to influence the individual)
-Membership (boundaries, personal investment, common symbols, feeling of openness)
-Fulfillment of "needs" (not directly attached to the symbols of membership - it's not the horse, it's the outdoors)
-Shared emotional connection
With your "pardner," come up with an appropriate model, either by manipulating the McMillan and Chavis model, or create your own. What are the criteria for online interaction? And, is there room for collaboration toward a shared goal?
Post your ideas by the start of class on Tuesday. Please do not post 5 minutes before class. It only shows that you didn't sleep on it.
-
Howdy Project 2! (phase 1)
1. Get into yo' team. Talk... seriously.
2. Begin brainstorming a self-driven, real-life activity.
3. Start conducting research around a number of parameters relating to your activity including but not limited to:
A. Physical boundaries (what's involved, place, weather requirements, etc.)
B. Participant needs (physical attributes, clothing, transportation, symbols of membership, etc.)
C. Needs of the collective (relating objects, influence, gathering spaces, managers, facilitators, etc.)
By Thursday, September 18th your pair will create two research posters. One poster will pertain to the individual and one to the collective, obviously relating content between the two.
Have your posters printed for crit 24in. x 36in.
2. Begin brainstorming a self-driven, real-life activity.
3. Start conducting research around a number of parameters relating to your activity including but not limited to:
A. Physical boundaries (what's involved, place, weather requirements, etc.)
B. Participant needs (physical attributes, clothing, transportation, symbols of membership, etc.)
C. Needs of the collective (relating objects, influence, gathering spaces, managers, facilitators, etc.)
By Thursday, September 18th your pair will create two research posters. One poster will pertain to the individual and one to the collective, obviously relating content between the two.
Have your posters printed for crit 24in. x 36in.
Tuesday, September 9, 2008
Teamwork!
Budd, Angie
Griffin, Timothy
Sembower, Chris
Owen, Shelby
Knotts, Bryan
Schulte, Justin
McCray, Collette
Jones, Vivian
Flaherty, Kelly
Adams, Quince
Lenz, Joshua
Furst, Sam
Anderson, Matt
Pickell, Curtis
Nitsch, Grant
Tramposh, Adam
Tillman, Kristy
Weber, Emily
Daugherty, Rebecca
Viseth, Phonesavanh
Velarde, Monina
Bayer, Jessica
Griffin, Timothy
Sembower, Chris
Owen, Shelby
Knotts, Bryan
Schulte, Justin
McCray, Collette
Jones, Vivian
Flaherty, Kelly
Adams, Quince
Lenz, Joshua
Furst, Sam
Anderson, Matt
Pickell, Curtis
Nitsch, Grant
Tramposh, Adam
Tillman, Kristy
Weber, Emily
Daugherty, Rebecca
Viseth, Phonesavanh
Velarde, Monina
Bayer, Jessica
Friday, September 5, 2008
Additional Homework for the Weekend
Aside from the progress on your newsletter layouts, Michael and I would like for you to watch the following video about the new Google Chrome browser.
1.
2.
Also, listen to this audio clip from NPR on Cloud Computing.
(Click "Listen Now," after you've navigated to the page).
Using Google Chrome's methods of acknowledging the Web 2.0 experience, quickly envision an application-based tool for the web. What would it be? Is it a form of cloud computing?
Post your ideas here before class on Tuesday (this is a graded exercise).
1.
2.
Also, listen to this audio clip from NPR on Cloud Computing.
(Click "Listen Now," after you've navigated to the page).
Using Google Chrome's methods of acknowledging the Web 2.0 experience, quickly envision an application-based tool for the web. What would it be? Is it a form of cloud computing?
Post your ideas here before class on Tuesday (this is a graded exercise).
Tuesday, September 2, 2008
Google Announces Android Winners
Check out Google's Android Project (the one I spoke of in the lecture). They announced the winners of their application design competition for the new phone platform.
Go-Go Gadget Critique!
So, for your critique today, you should be answering the following questions about your designs:
1. Is this design appropriate for my audience? Does including the full article accommodate the kind of interaction they're used to?
2. Is there a strong hierarchy of content? Is there a strong hierarchy of conventional elements (headers, title, buttons, etc.)? Is the designer understanding "above-the-fold?"
3. Does this feel special for the user? What clues are there to make this customized?
4. Does this design feel like it's part of a larger system of information, and could it possibly act as a catalyst to the rest of the content on the site?
5. Is the designer embracing some of the attributes of Web 2.0 as discussed in the lecture?
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