Friday, September 26, 2008

Phase Proposal Presentation

Tuesday, your team will be giving another presentation on the plan for the next phase. Your presentation will be 5–10 minutes (5 minutes of pres. + 5 min. of discussion). Here are some things you should be including:

1. wireframes for your online space + wireframes for your object's interface. Remember your object's interface doesn't have to be directly attached to the object. For example, if your object is too small to fit onto a keychain, you can design an interface for your touch-screen phone that "talks" with that object.
2. a good drawing of your invented object.
3. make sure you have all possible extensions of your system–work out every angle at which users can interact with it. Although you may not have enough time to explain every detail in your presentation, it'll be good when Michael and I grade this project.
4. enthusiasm

Remember, you are designers. Design your presentation. And, as always, practice. The more you're comfortable speaking about it, the more enthusiasm you can bring. You guys presented some amazing ideas on Thursday. You all should be proud! Michael and I are really excited about this project!

Thursday, September 25, 2008

Weekend Blog Assignment

Watch the following video about institutions vs. collaboration by Clay Shirky, and answer the question with your teammate.



If you remember, we originally asked you to build your community around a more collaborative model.

How is your community supporting the collaborative model as opposed to the institutional? What actual features will your system offer that prompt the collaborative model? For example, a free community chat room rids a company of providing an actual conference room. Do you feel that by providing an institution, it makes the user feel as if they're serving someone else's goal, rather than the community having its own goal?

Wednesday, September 24, 2008

YouTube + Wii Wario

This is an interesting form of an online advertisement where Wario shakes up the YouTube interface.

Question: is this wrong? Does this violate the values that are instilled in user-generated content?

Tuesday, September 23, 2008

Aloha! Project Two Phase Two! Planning!

Planning Phase

Using your research as a foundation, come up with 5 different systems that reflect the needs of your individual and community.

Each system should present 3 components:
-An idea that brings the community together
-An invented real world "object" (hypothetical, you come up with the object idea) that facilitates the idea
-An interactive environment that serves as a communal space

System sketches should be done on 5 separate sheets of paper (11 x 17 minimum).
Have them ready at the start of class on Thursday.
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Bucket o' Links

Here are links to the amazing interfaces I was talking about today:

One Laptop Per Child
Red Issue
We Feel Fine by Jonathan Harris
Photosynth from Ted Talks
Spectra Visual Newsletter from MSN
Amaztype from yugop
TedSphere
Universe by Jonathan Harris
Looking Glass Project
Reactable Project
Newsbreaker Live
Karim
CoolIris
Uniqlo Grid

Android: Google's Dream, Apple's Nightmare?




Google's Android was partly released today on the first phone carrier to support it, T-Mobile. Check out this article from Time.

Friday, September 19, 2008

PC throws a punch

The battle begins/continues as Microsoft retaliates against all of the PC hatin' Apple ads that have been running for over a year now.



Here are the original Apple ads if you don't know what I'm talking 'bout.

Sunday, September 14, 2008

Research posters cont.

Regarding the quality and content of these posters:

They are a part of your grade for this project.

As seniors in design and I expect the quality of your visualization of the research to be exceptional. By this I mean use hierarchy and the organization of information in a manner that emphasizes and clarifies.

In general, all aspects of the design process should be looked at with the same care and discrimination as the final product. When presenting work to a client the wrapper should not be quickly, sloppily or poorly designed, but should serve to make the design or idea or research shine.

Saturday, September 13, 2008

Research Poster Examples

Okay, so apparently there's been a bit of confusion about what a research poster is. Sorry, I kind of assumed you guys knew what they looked like. I'm attaching links to ones that I did for Jamie's identity project. You'll be making something more similar to the first link.

Poster 1
Poster 2

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Friday, September 12, 2008

Last minute ALERT! ALERT! ALERT!

just found this out, pretty dang relevant for our new project...

September 12: Visiting artist Mark Daggett will show how corporations, artists and gamers, among others, are using the technical nature of networks and social software to reshape concepts of community.

7–9pm tonight
go to the new wing of the Nelson to get free tickets...

http://www.nelson-atkins.org/art/Exhibitions.cfm?id=65

Thursday, September 11, 2008

Weekend Assignment

It is my personal opinion that the "community" model posed by McMillan and Chavis is very difficult to fit to today's online "communities." For more elaboration, visit here.

Their criteria:

-Influence (the drive for the individual to influence the group, and the group to influence the individual)
-Membership (boundaries, personal investment, common symbols, feeling of openness)
-Fulfillment of "needs" (not directly attached to the symbols of membership - it's not the horse, it's the outdoors)
-Shared emotional connection

With your "pardner," come up with an appropriate model, either by manipulating the McMillan and Chavis model, or create your own. What are the criteria for online interaction? And, is there room for collaboration toward a shared goal?

Post your ideas by the start of class on Tuesday. Please do not post 5 minutes before class. It only shows that you didn't sleep on it.
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Howdy Project 2! (phase 1)

1. Get into yo' team. Talk... seriously.

2. Begin brainstorming a self-driven, real-life activity.

3. Start conducting research around a number of parameters relating to your activity including but not limited to:

A. Physical boundaries (what's involved, place, weather requirements, etc.)
B. Participant needs (physical attributes, clothing, transportation, symbols of membership, etc.)
C. Needs of the collective (relating objects, influence, gathering spaces, managers, facilitators, etc.)

By Thursday, September 18th your pair will create two research posters. One poster will pertain to the individual and one to the collective, obviously relating content between the two.

Have your posters printed for crit 24in. x 36in.

Tuesday, September 9, 2008

Teamwork!

Budd, Angie
Griffin, Timothy

Sembower, Chris
Owen, Shelby

Knotts, Bryan
Schulte, Justin

McCray, Collette
Jones, Vivian

Flaherty, Kelly
Adams, Quince

Lenz, Joshua
Furst, Sam

Anderson, Matt
Pickell, Curtis

Nitsch, Grant
Tramposh, Adam

Tillman, Kristy
Weber, Emily

Daugherty, Rebecca
Viseth, Phonesavanh

Velarde, Monina
Bayer, Jessica

Friday, September 5, 2008

Additional Homework for the Weekend

Aside from the progress on your newsletter layouts, Michael and I would like for you to watch the following video about the new Google Chrome browser.

1.


2.
Also, listen to this audio clip from NPR on Cloud Computing.
(Click "Listen Now," after you've navigated to the page).

Using Google Chrome's methods of acknowledging the Web 2.0 experience, quickly envision an application-based tool for the web. What would it be? Is it a form of cloud computing?

Post your ideas here before class on Tuesday (this is a graded exercise).

Tuesday, September 2, 2008

Google Announces Android Winners







Check out Google's Android Project (the one I spoke of in the lecture). They announced the winners of their application design competition for the new phone platform.

Go-Go Gadget Critique!


So, for your critique today, you should be answering the following questions about your designs:

1. Is this design appropriate for my audience? Does including the full article accommodate the kind of interaction they're used to?

2. Is there a strong hierarchy of content? Is there a strong hierarchy of conventional elements (headers, title, buttons, etc.)? Is the designer understanding "above-the-fold?"

3. Does this feel special for the user? What clues are there to make this customized?

4. Does this design feel like it's part of a larger system of information, and could it possibly act as a catalyst to the rest of the content on the site?

5. Is the designer embracing some of the attributes of Web 2.0 as discussed in the lecture?